Kaiyue Pang


Researcher at SketchX

thatkpang(at)gmail.com


!! I no longer use kaiyue.pang(at)surrey.ac.uk, and has already lost (temporary) access to it.

At SketchX, we aim at better understanding of human sketch data and how such insight can in turn benefit computer vision and cognitive science at large. If you happen to think the same, join us.
[Profile] [Research] [Publication] [MISC]

Research:

I love pixels and I love people — in my work, I try to bring them together. By developing computer vision and machine learning techniques as a vehicle to process the abstract, subtle and subjective qualities of the intense visual data around us, my research often falls into three long-term goals.

- Improving human resonance and well being in different visual activities, be it creative, educational, emotional or commercial.

- Helping the world to become a better place for mankind by developing protective, automated and robust visual systems for biodiversity monitoring or earth observation.

- Injecting the moral and interpretable dimension into the visual tools so that they would ultimately appreciate Picasso's cubism portraits over Kardashian's selfies, and explain why.

Methodologically, I believe to how well we can approach these goals depends on how able an intelligent visual system is in giving satisfying answers to the following general questions:

- What is the best form of user input to carry the intended purpose of a system?

- Can the system achieve efficient learning under minimal human supervision, and explain and assess its own accuracy?

- Does the system ask questions of users, when it's uncertain?

- How the system evolves over time by digesting human prior knowledge and instruction?

I support Slow Science.



"How small a thought it takes to fill a whole life" - - Ludwig Wittgenstein

"We can not describe passion, we can only live it" - - Enzo Ferrari